

Game Pool
EEE Game Pool is an interactive, team-based technical competition designed to test participants' knowledge and practical skills in Electrical and Electronics Engineering. Unlike a conventional quiz or written examination, the event is designed as a game-based competition where participants will complete a series of challenges involving component identification, circuit analysis, calculations, circuit building, troubleshooting, logical thinking, and teamwork. The difficulty of the challenges will progressively increase, allowing students from all academic years to participate. Suggested Game Flow Identify → Calculate → Build → Troubleshoot → Final Mission Participants will compete in teams of 2 members. Teams will earn points based on accuracy, completion, speed, and successful execution depending on the challenge. The event will focus mainly on practical and fundamental EEE concepts while providing more challenging tasks in the later stages.
1st Prize - ₹ 2000 2nd Prize - ₹ 1000
Rules & Regulations
General Rules
- Each team shall consist of Maximum 2 participants.
- Participants must report to the venue at least 15 minutes before the scheduled starting time.
- The competition will consist of multiple rounds/challenges.
- Each challenge will have a specified time limit.
- Teams will be evaluated based on accuracy, score, completion and/or time.
- Teams may be eliminated or qualified based on the scoring system announced by the organizers.
- Participants must follow the instructions given by the event coordinators and judges.
- In case of a tie, a tie-breaker challenge will be conducted.
- The decision of the judges/event coordinators shall be final and binding.
Practical Rules
- All practical circuits must be constructed only using the components and equipment permitted by the organizers.
- Participants must handle all components and equipment carefully.
- Participants must not intentionally short-circuit or damage any equipment.
- Participants must not connect any circuit directly to mains electricity.
- Only the low-voltage DC supply provided by the organizers may be used for practical challenges unless otherwise instructed.
- Participants must not dismantle or modify equipment unless instructed by the coordinators.
- Any unsafe activity or deliberate damage to equipment may result in disqualification.
Fair Play
- Participants must not communicate with other teams during an active challenge.
- Sharing answers, components or equipment between teams is prohibited.
- Use of unauthorized internet resources, AI tools, software or external assistance is prohibited unless specifically permitted for a particular challenge.
- Cheating, misconduct, deliberate interference or any attempt to gain an unfair advantage may result in immediate disqualification.

